Slightly nerfed high-end bleeding damage spells from perks. Increased Fortify Barter on Masque of Clavicus Vile to 30%, making it the best bartering item even when your Speech is capped at 100. Staff of Magnus now does very high damage to the magical anomalies in the college quests. Improved the visual effect on Moonlight Damage. Removes the bonus stats to raised undead from Necro's Amulet and instead adds +1 summon limit to the level 100 perk while wearing the Amulet. Speak to Boethiah's Conduit 6. Increased Ebony Blade's weight and critical damage to 18, and reduced its detection level to "silent". Small improvements and fixes to the mod and a few patches. Developed a universal attack speed fix! Increased stagger reduction on Savos Aren's Amulet to 20%. There was no incentive to. Awesome Artifacts is a lightweight unique items overhaul for those who want artifacts to be unique and powerful without being unimmersive or overpowered. Fixed the CK's mess. would appreciated it if anyone could help with this problem Are you using MLU since you once downloaded a patch for it? It also means Stormfang's frost damage is affected by shock resistance, but only on hits where the shock damage procs. Reduced Spellbreaker's armor to 35. Before these artifacts can be obtained, however, specific tasks called Daedric quests must be performed. Increased proc chances to 10%. The legend lives! Removed changes to blessings and the vampiric drain fix for purity's sake. I'm relieved but also sorry to announce that this is in all likelihood the last update that I'll make for Legendary Edition. It was originally reduced because increasing your health would increase your chances of getting a proc before your health reached 0, allowing for tanky builds where it would always proc and heal you, so you couldn't die. It does this by giving you 100% restoration cost reduction while holding the bow during the day. This means the armor/Block debuff will not be affected by frost resistance either. Increased the Magicka on Savos Aren's Amulet to 60 points. Red Eagle's Bane now does 12 fire damage on impact and roughly 18 damage over time. Dragonbane now does 50% of its damage to Magicka against dragons, up from 33%. Removes the bonus stats to raised undead from Necro's Amulet and instead adds +1 summon limit to the level 100 perk while wearing the Amulet. Enjoy. They're not as important for this mod as they were initially. It was too strong early on, and now you can feel the progression more. Page 11 of 12 - Awesome Artifacts - posted in File topics: In response to post #74459363. Changed Ebony Mail's Magic Resistance to Magic Absorption. There is a wealth of great ideas out there. Soulrender's dispel proc now does 10 damage on impact and 20 damage over 1 second, and also procs on summoned creatures, reanimated undead, wisps and wispmothers, and magical anomalies, dealing damage. PC/XB1: Created 2 new shadow cloak color variants (dark red and dark blue) for Ebony Mail, which required new gradient textures and meshes. The buff to raised undead from Necromancer's Amulet now deactivates when you unequip it and reactivates when you reequip it, provided you had it equipped when you first raised the subject. I found two on the Bethesda website: Artificer - Artifacts of Skyrim, and Awesome Artifacts. Improved Deathbrand Armor, Bloodscythe and Soulrender. Improved the damage curve on Dawnbreaker's explosion. Kyne's Token now also reduces damage taken (and incoming spells) from spriggans. Added 25% sneaking enchantment to Nightingale Boots and Ancient Shrouded Boots. Added 20% reduced incoming stagger and 20% increased outgoing stagger. Improved Miraak's Staff again. But some of these artifacts are more useful than others so here's the Best and Worst Daedric Items, Ranked. Nightingale armor is now unleveled, but not the weapons as they'd be too overpowered early and you can craft them later. (It will display 8 points -> 12 points.). Flesh impact sound now plays whenever Volendrung's stun procs, as an audible cue. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. It is set to 1, and can be used to detect AA without using patches or scripts. It offers a much more balanced approach to buffing artifacts than {Zim's Immersive Artifacts}. Inspired by MLU. Grimsever and Mace of Molag Bal's bleeding damage now continues to work when there's 0 enchantment charges left. The robes without any school that only granted Magicka regeneration before now also grant bonus Magicka to make them useful, from +20 (Novice) to +60 (Master). I still recommend the mod, get it here: https://www.nexusmods.com/skyrim/mods/17491/? So it'll either play twice when it procs against flesh or play together with the sound for 2h blunt vs. metal if it procs on a blocked hit, making it sound like your hit went through and stunned, kinda. All katanas in the mod now have 12.5% increased attack speed, in accordance with WACCF. Fixed Ahzidal's Ring of Necromancy. Upgrading a Rimeglass Sword to a Honed Rimeglass Sword requires 100 smithing. You might have to unlearn and relearn the perk for the fix to take effect. The jumping bonus now scales properly with each kill. Removed changes to blessings and the vampiric drain fix for purity's sake. Made some minor balance and consistency tweaks, particularly in the MLU patches. Reduced Rimeglass Sword spawn chance for boss enemies. Absorb Power is multiplicative as well. Improved the damage curve on Dawnbreaker's explosion. 50 pct more perk points. Entirely removed the black outline effect on Ebony Mail's shadow cloak because of how it looked on hair and how it bugged with other shaders. The knockback on Auriel's Shield now has a faster projectile and slightly longer range. 1. Bolar's Oathblade now halves your chance to be critically hit. The powerful open-source mod manager from Nexus Mods. Replaced the 25% lockpicking on Nightingale Gloves with a 25% archery enchantment. Ebony Mail can now be exchanged for the original black effect version at a cooking pot. Increased Ebony Blade's weight and critical damage to 18, and reduced its detection level to "silent". Improved Gauldur Blackblade and Gauldur Blackbow. Have a look and see what you think! Grimsever now does 15 bleeding damage over 30 seconds. The explosion's base damage has also been increased to 60, but it no longer benefits from fire damage increases. Added SPIKE keywords to the new variant of Ebony Mail. Improved the visual effect on Moonlight Damage. This change is compatible with everything and makes wards a little more usable. Reduced Dragonbane damage and weight by 1, to 14/13. Small improvements and fixes, to the mod and a few patches. Investigate the Boethiah cultist (if attacked) 2. So Harkon's Sword does 50% poison and frost damage if the target has 50% of either resistances. Dragonbane's damage against dragons is now non-resist because Celestial Fury was affected by magic resistance because of it. This way the shock damage procs are unaffected by frost resistance. Increased the cooldown on Skull of Corruption's dream steal effect towards the same target to 36 hours, to discourage people from just Waiting in a single house to steal dreams every night. Mora's Gift now absorbs 40% of its magnitude immediately. Increased stagger reduction on Savos Aren's Amulet to 20%. It should also give some special comments more time to get triggered iirc. Red Eagle's Bane now does 12 fire damage on impact and roughly 18 damage over time. Guards who've had their dreams harvested by the Skull of Corruption can now mention that they have nightmares, until they start having normal dreams again. Exclusive to Awesome Artifacts, they can also mention that they're glad the nightmares have stopped for the next 24 hours after their dreams return to them. Made Mora's Gift do 60% of its damage on impact and 40% over 2 seconds. There's one in the Bannered Mare. #72949928, #72950538 are all replies on the same post. Auriel's Shield's shockwave now does 5/10/20 damage, up from 2/5/10. It was too strong early on, and now you can feel the progression more. Followers can now benefit from it. Added Celestial Fury to Auriel's Bow. The patch will hopefully become optional with Ordinator's next update. Not for Ordinator. The knockback on Auriel's Shield now has a faster projectile and slightly longer range. Alternate Dragonscale and Dragonplate versions of Ysmir can now be crafted at the Skyforge if the corresponding Ysmir mask is in your inventory. This mod is opted-in to receive Donation Points. Arch-Mage's Robes is a combination of all Expert-level robes from the College, so it reduces all spell costs by 20%, makes all spells 15% stronger, and increases Magicka regeneration by 125%. Nightweaver's Band has been buffed and now grants 3% critical strike chance and +2 crit damage. Never did those quests again. Since the explosion is non-hostile, it will ignore resistances. Reduced the muffle enchantment on Miraak's Boots from 100% to 50%. It is an artifact of the Daedric Prince Mephala . Updating the mod for two games just adds too much to my workload. Changed the strange hit sound on Flame Cloak's damage effect shader to the appropriate ambient sound from fire damage. Nettlebane now has a hidden effect against spriggans. The crafting recipes for Snow Elf and Nightingale items are now only enabled if CCOR's option for craftable artifact replicas is disabled, to avoid duplicate crafting recipes. Essentially, it is a two-handed katana (with the speed, length, and reach of a standard, one-handed sword) with designs similar to normal ebony weapons . Slightly reduced Konahrik's proc chance and added a 2 second internal cooldown to the explosion to prevent bugs. Increased proc chance of Konahrik's explosion. Removed uninstallation cupboard from the PC/XB1 version. A new version of the Awesome Artifacts Skyrim mod has launched on NexusMods, offering users even more improvements to the game's unique items. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Added a new lower-level version of Rimeglass Sword. Increased the shadow cloak's ability to annoy stealth archers by an impressive 60%! Patch for Vokrii or other perk mods which only conflict with their reanimation spell perks. Aegisbane now reduces armor and Block by 20 instead of 40, and it now uses piercing frost damage like Stormfang, which ignores frost resistance but still doesn't work on targets with frost immunity. Guild Master's and Blackguard's armor sets have been buffed a bit. It's only affected by magic resistance by the way, not fire resistance, even though it counts as a fire effect. The shadow cloak now does 8 DPS to Health and 2 DPS to Stamina. Form ID: 01424201. Removed records I've duplicated from USSEP. It ignores all resistances. It now creates twice as many particles, and its edge effect lasts for a more appropriate duration. Increased Spellbreaker's ward to 70 points per second, and Magic Resistance to 15%. Bolar's Oathblade now halves your chance to be critically hit. Removed stamina/magicka regeneration reduction from Blade of Woe. All of them are 100% free to install and they add hundreds of new weapon styles, upgrades, and even totally unique weapons into the game. Skull of Corruption: Scales with each dream instead of every 5 dreams. Added a leveled Nordic Sword with Chaos Damage next to the chest at the end of the March of the Dead quest, so you can still learn the enchantment by doing the quest. The normal version acts as an improved Glass Sword, and the Honed version still has the stats of max-rank Chillrend, making it the best unenchanted sword in the game. Increased Glass Bow the Stag Prince's base draw speed to 0.68750. Bloodscythe and Soulrender now have 25% proc chance, up from 24%. Increased Magic Resistance to 20%. Increased the cooldown on guard comments. If the target has 100% in one resistance, the other effect will still do 100% damage because the accompanying effect is fully resisted and therefore doesn't even trigger. 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